79 Commits

Author SHA1 Message Date
09bfa44c78 physics test 2022-10-14 13:38:24 +03:00
thefish
31d5be5d07 merged 2022-10-12 16:25:50 +03:00
thefish
3886a05ce2 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	cmd/game/main.go
#	delaunay_test.go
#	engine/screens/devmenu.go
#	go.mod
2022-10-12 16:07:35 +03:00
thefish
20ba03c758 body & combat primitives wip 2022-10-12 15:50:38 +03:00
d9a8529a20 merge master 2020-09-25 01:40:19 +03:00
76780d7936 fix GetEntitiesWuthComponent, pickup logic fixed accordingly 2020-09-25 01:13:26 +03:00
9f3eaafa3f fix logger 2020-09-25 00:45:45 +03:00
d2b22f4760 pick up in adjacent tiles, fix bulk check 2020-09-24 23:47:36 +03:00
anton.gurov
2352ec4f0a wu algo 2020-02-27 17:40:49 +03:00
anton.gurov
e738568c14 test fixes 2020-01-28 15:25:32 +03:00
bf13c9c7a2 cursor update 2019-11-19 22:15:02 +03:00
anton.gurov
25aad1c2f5 some inventory improvements 2019-11-19 17:25:24 +03:00
0a6c642dc2 rendering items, pick up, iventory re-make in progress to aloow item drop/wear/whatever 2019-11-17 02:09:41 +03:00
685dfeeeb1 first item, render order? redraw? broken 2019-11-16 05:15:02 +03:00
768426a316 move render to systems 2019-11-16 04:43:56 +03:00
0d8649498c terrain animation broken, mobs rendering right 2019-11-16 04:31:57 +03:00
7e9f7686a9 move to terrain render system 2019-11-16 03:40:26 +03:00
7b4a3c3200 delaunnay pure impl 2019-11-15 23:12:49 +03:00
62f45b920f items 2019-11-15 21:24:42 +03:00
b3c7beec2b revert to normal 2019-11-14 22:59:20 +03:00
647e9ffab3 crooked formulae 2019-11-14 22:58:41 +03:00
98aa197578 context is great again, fixes to connectors 2019-11-14 22:42:03 +03:00
6a37870bd2 make context great again 2019-11-14 22:28:58 +03:00
3560be99a1 clean up slightly 2019-11-14 21:14:52 +03:00
anton.gurov
0f367eaf96 debugged delaunay, problem was in referencing slice of connectors instead of copying 2019-11-14 18:53:41 +03:00
04da543c30 delaunay mapgen 1st version 2019-11-13 23:03:16 +03:00
anton.gurov
999f48afe9 phase shifts, itemize 2019-11-13 18:55:11 +03:00
anton.gurov
d5a853df0e update settings 2019-11-13 15:59:09 +03:00
anton.gurov
e351c4fba8 merge master 2019-11-13 11:00:33 +03:00
anton.gurov
6353bd7ce3 prefab changes 2019-11-13 10:58:30 +03:00
8b4c27216e cleaned up fixmes, tests passing 2019-11-13 03:10:01 +03:00
8b4844211b fix context 2019-11-13 02:59:58 +03:00
d7b24d5abc delaunay/mst working 2019-11-13 02:56:09 +03:00
anton.gurov
6197e3be8e dev menu, buffs 2019-11-12 15:57:20 +03:00
anton.gurov
7837051e80 more checking rooms 2019-11-12 14:52:17 +03:00
anton.gurov
4bdb51d9e3 correct copying of prefabs 2019-11-12 13:59:19 +03:00
anton.gurov
d198001ec0 pud dev menu, prefabs blitting seems broken - out of level bounds 2019-11-12 13:00:44 +03:00
anton.gurov
c6d3997e6f dev menu 2019-11-12 12:48:36 +03:00
4b631142f7 prefabs broken 2019-11-11 03:13:37 +03:00
ef2577741f old connections working 2019-11-11 02:29:01 +03:00
e30aa33715 mapgen moving to delanay -> minimum spanning tree for rooms connection 2019-11-11 01:47:16 +03:00
b734e538f4 started tile serialization 2019-11-10 19:52:01 +03:00
3251d00dac started tile serializing 2019-11-10 04:29:59 +03:00
f442dc6921 reflection goes out of the window 2019-11-10 01:24:45 +03:00
bc00262ead scrollbar 2019-11-08 23:51:00 +03:00
anton.gurov
becf7ea143 fix keypad bindings 2019-11-08 18:44:37 +03:00
anton.gurov
c22c4d890f bruteforce 2019-11-08 18:05:19 +03:00
anton.gurov
913110508c story changes, ui fixes 2019-11-08 13:52:15 +03:00
14c8cf80be upd windows instructions 2019-11-08 03:53:22 +03:00
cb7718860a ui starting, menu screen, ingame help 2019-11-08 03:36:26 +03:00