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d9a8529a20
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merge master
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2020-09-25 01:40:19 +03:00 |
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76780d7936
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fix GetEntitiesWuthComponent, pickup logic fixed accordingly
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2020-09-25 01:13:26 +03:00 |
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9f3eaafa3f
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fix logger
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2020-09-25 00:45:45 +03:00 |
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d2b22f4760
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pick up in adjacent tiles, fix bulk check
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2020-09-24 23:47:36 +03:00 |
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anton.gurov
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2352ec4f0a
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wu algo
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2020-02-27 17:40:49 +03:00 |
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anton.gurov
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e738568c14
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test fixes
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2020-01-28 15:25:32 +03:00 |
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bf13c9c7a2
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cursor update
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2019-11-19 22:15:02 +03:00 |
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anton.gurov
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d167e5eae4
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some more inventory improvements
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2019-11-19 17:28:37 +03:00 |
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anton.gurov
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25aad1c2f5
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some inventory improvements
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2019-11-19 17:25:24 +03:00 |
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0a6c642dc2
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rendering items, pick up, iventory re-make in progress to aloow item drop/wear/whatever
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2019-11-17 02:09:41 +03:00 |
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685dfeeeb1
|
first item, render order? redraw? broken
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2019-11-16 05:15:02 +03:00 |
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768426a316
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move render to systems
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2019-11-16 04:43:56 +03:00 |
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0d8649498c
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terrain animation broken, mobs rendering right
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2019-11-16 04:31:57 +03:00 |
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7e9f7686a9
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move to terrain render system
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2019-11-16 03:40:26 +03:00 |
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7b4a3c3200
|
delaunnay pure impl
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2019-11-15 23:12:49 +03:00 |
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cc017e3781
|
merge master
|
2019-11-15 21:25:15 +03:00 |
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62f45b920f
|
items
|
2019-11-15 21:24:42 +03:00 |
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anton.gurov
|
4ae25e03ad
|
core mechanics explained part 2
|
2019-11-15 20:31:43 +03:00 |
|
anton.gurov
|
a42ed0f09b
|
core tech explaination part 1
|
2019-11-15 20:18:16 +03:00 |
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b3c7beec2b
|
revert to normal
|
2019-11-14 22:59:20 +03:00 |
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647e9ffab3
|
crooked formulae
|
2019-11-14 22:58:41 +03:00 |
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e42fc7849f
|
update makefile
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2019-11-14 22:46:46 +03:00 |
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98aa197578
|
context is great again, fixes to connectors
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2019-11-14 22:42:03 +03:00 |
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6a37870bd2
|
make context great again
|
2019-11-14 22:28:58 +03:00 |
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3560be99a1
|
clean up slightly
|
2019-11-14 21:14:52 +03:00 |
|
anton.gurov
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0f367eaf96
|
debugged delaunay, problem was in referencing slice of connectors instead of copying
|
2019-11-14 18:53:41 +03:00 |
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04da543c30
|
delaunay mapgen 1st version
|
2019-11-13 23:03:16 +03:00 |
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939be2f0f1
|
jsn
|
2019-11-13 20:23:18 +03:00 |
|
anton.gurov
|
999f48afe9
|
phase shifts, itemize
|
2019-11-13 18:55:11 +03:00 |
|
anton.gurov
|
d5a853df0e
|
update settings
|
2019-11-13 15:59:09 +03:00 |
|
anton.gurov
|
e351c4fba8
|
merge master
|
2019-11-13 11:00:33 +03:00 |
|
anton.gurov
|
6353bd7ce3
|
prefab changes
|
2019-11-13 10:58:30 +03:00 |
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8b4c27216e
|
cleaned up fixmes, tests passing
|
2019-11-13 03:10:01 +03:00 |
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|
8b4844211b
|
fix context
|
2019-11-13 02:59:58 +03:00 |
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|
e0b4d000d3
|
update deps
|
2019-11-13 02:58:30 +03:00 |
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d7b24d5abc
|
delaunay/mst working
|
2019-11-13 02:56:09 +03:00 |
|
|
f55549a048
|
Update 'story/linux_go_blt_install_quickstart.md'
|
2019-11-12 14:58:34 +00:00 |
|
anton.gurov
|
6197e3be8e
|
dev menu, buffs
|
2019-11-12 15:57:20 +03:00 |
|
anton.gurov
|
7837051e80
|
more checking rooms
|
2019-11-12 14:52:17 +03:00 |
|
anton.gurov
|
4bdb51d9e3
|
correct copying of prefabs
|
2019-11-12 13:59:19 +03:00 |
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anton.gurov
|
d198001ec0
|
pud dev menu, prefabs blitting seems broken - out of level bounds
|
2019-11-12 13:00:44 +03:00 |
|
anton.gurov
|
c6d3997e6f
|
dev menu
|
2019-11-12 12:48:36 +03:00 |
|
anton.gurov
|
1ba189697f
|
stiry improvements
|
2019-11-11 20:08:17 +03:00 |
|
anton.gurov
|
d304ff7837
|
Merge branch 'master' of lab.zaar.be:thefish/alchemyst-go
|
2019-11-11 11:33:38 +03:00 |
|
anton.gurov
|
02c621e54f
|
makefile updates
|
2019-11-11 11:33:34 +03:00 |
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|
4b631142f7
|
prefabs broken
|
2019-11-11 03:13:37 +03:00 |
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ef2577741f
|
old connections working
|
2019-11-11 02:29:01 +03:00 |
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931971ba8f
|
update todo
|
2019-11-11 02:05:38 +03:00 |
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e30aa33715
|
mapgen moving to delanay -> minimum spanning tree for rooms connection
|
2019-11-11 01:47:16 +03:00 |
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b734e538f4
|
started tile serialization
|
2019-11-10 19:52:01 +03:00 |
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