58 Commits

Author SHA1 Message Date
98aa197578 context is great again, fixes to connectors 2019-11-14 22:42:03 +03:00
6a37870bd2 make context great again 2019-11-14 22:28:58 +03:00
3560be99a1 clean up slightly 2019-11-14 21:14:52 +03:00
anton.gurov
0f367eaf96 debugged delaunay, problem was in referencing slice of connectors instead of copying 2019-11-14 18:53:41 +03:00
04da543c30 delaunay mapgen 1st version 2019-11-13 23:03:16 +03:00
anton.gurov
999f48afe9 phase shifts, itemize 2019-11-13 18:55:11 +03:00
anton.gurov
d5a853df0e update settings 2019-11-13 15:59:09 +03:00
anton.gurov
e351c4fba8 merge master 2019-11-13 11:00:33 +03:00
anton.gurov
6353bd7ce3 prefab changes 2019-11-13 10:58:30 +03:00
8b4c27216e cleaned up fixmes, tests passing 2019-11-13 03:10:01 +03:00
8b4844211b fix context 2019-11-13 02:59:58 +03:00
d7b24d5abc delaunay/mst working 2019-11-13 02:56:09 +03:00
anton.gurov
6197e3be8e dev menu, buffs 2019-11-12 15:57:20 +03:00
anton.gurov
7837051e80 more checking rooms 2019-11-12 14:52:17 +03:00
anton.gurov
4bdb51d9e3 correct copying of prefabs 2019-11-12 13:59:19 +03:00
anton.gurov
d198001ec0 pud dev menu, prefabs blitting seems broken - out of level bounds 2019-11-12 13:00:44 +03:00
anton.gurov
c6d3997e6f dev menu 2019-11-12 12:48:36 +03:00
4b631142f7 prefabs broken 2019-11-11 03:13:37 +03:00
ef2577741f old connections working 2019-11-11 02:29:01 +03:00
e30aa33715 mapgen moving to delanay -> minimum spanning tree for rooms connection 2019-11-11 01:47:16 +03:00
b734e538f4 started tile serialization 2019-11-10 19:52:01 +03:00
3251d00dac started tile serializing 2019-11-10 04:29:59 +03:00
f442dc6921 reflection goes out of the window 2019-11-10 01:24:45 +03:00
bc00262ead scrollbar 2019-11-08 23:51:00 +03:00
anton.gurov
becf7ea143 fix keypad bindings 2019-11-08 18:44:37 +03:00
anton.gurov
c22c4d890f bruteforce 2019-11-08 18:05:19 +03:00
anton.gurov
913110508c story changes, ui fixes 2019-11-08 13:52:15 +03:00
14c8cf80be upd windows instructions 2019-11-08 03:53:22 +03:00
cb7718860a ui starting, menu screen, ingame help 2019-11-08 03:36:26 +03:00
4532320ce3 Merge branch 'master' of lab.zaar.be:thefish/alchemyst-go 2019-11-07 23:18:01 +03:00
anton.gurov
e9e6160f9e fixed lit thresholds 2019-11-07 13:30:37 +03:00
222927070f make game executable 2019-11-06 23:22:11 +03:00
anton.gurov
fcf34831cb story 2019-11-05 18:32:00 +03:00
anton.gurov
a195e335eb working prototype with ecs 2019-11-05 17:55:38 +03:00
anton.gurov
096ff2b182 ecs attempt 2019-11-05 16:44:50 +03:00
anton.gurov
284cdc5315 merge changes 2019-11-05 12:43:06 +03:00
anton.gurov
e9dec9ac0a resolve conflicts 2019-11-05 12:42:05 +03:00
f9ebcefc86 use gogues ecs, not working, needs rethinking 2019-11-04 19:07:16 +03:00
fd27dfd636 memleak fix 2019-11-04 16:30:06 +03:00
8c428838d6 slight fixes 2019-11-01 22:01:23 +03:00
17ef52a5cf fix supid viewport bug 2019-11-01 19:59:12 +03:00
529f5a5749 reorganize 2019-11-01 18:21:27 +03:00
1ac6ae4665 animation handling, screens, vp changes 2019-11-01 17:51:55 +03:00
c6c6b6254d fixes to viewport, config tuning 2019-11-01 15:03:52 +03:00
anton.gurov
fa3e3ee786 ready to ecs 2019-10-31 18:33:37 +03:00
anton.gurov
2bb7cae632 fix tile colors, mem constant 2019-10-31 16:38:29 +03:00
anton.gurov
cddc5fa70f precomputed shade wall lighting 2019-10-31 16:30:12 +03:00
anton.gurov
1c44dd0885 memleak fixed, colordance on deque 2019-10-31 15:45:52 +03:00
anton.gurov
96d6818754 fond memleak, colordance broken 2019-10-31 15:08:09 +03:00
anton.gurov
c372670953 refactor level, getting to tiles 2019-10-31 14:01:54 +03:00