47 Commits

Author SHA1 Message Date
dc2e6ea2b5 diagnostic tool fixes 2024-04-22 13:52:17 +03:00
9f3eaafa3f fix logger 2020-09-25 00:45:45 +03:00
7e9f7686a9 move to terrain render system 2019-11-16 03:40:26 +03:00
7b4a3c3200 delaunnay pure impl 2019-11-15 23:12:49 +03:00
98aa197578 context is great again, fixes to connectors 2019-11-14 22:42:03 +03:00
6a37870bd2 make context great again 2019-11-14 22:28:58 +03:00
3560be99a1 clean up slightly 2019-11-14 21:14:52 +03:00
anton.gurov
0f367eaf96 debugged delaunay, problem was in referencing slice of connectors instead of copying 2019-11-14 18:53:41 +03:00
04da543c30 delaunay mapgen 1st version 2019-11-13 23:03:16 +03:00
anton.gurov
999f48afe9 phase shifts, itemize 2019-11-13 18:55:11 +03:00
anton.gurov
e351c4fba8 merge master 2019-11-13 11:00:33 +03:00
anton.gurov
6353bd7ce3 prefab changes 2019-11-13 10:58:30 +03:00
8b4844211b fix context 2019-11-13 02:59:58 +03:00
d7b24d5abc delaunay/mst working 2019-11-13 02:56:09 +03:00
anton.gurov
6197e3be8e dev menu, buffs 2019-11-12 15:57:20 +03:00
anton.gurov
7837051e80 more checking rooms 2019-11-12 14:52:17 +03:00
anton.gurov
4bdb51d9e3 correct copying of prefabs 2019-11-12 13:59:19 +03:00
anton.gurov
c6d3997e6f dev menu 2019-11-12 12:48:36 +03:00
4b631142f7 prefabs broken 2019-11-11 03:13:37 +03:00
ef2577741f old connections working 2019-11-11 02:29:01 +03:00
e30aa33715 mapgen moving to delanay -> minimum spanning tree for rooms connection 2019-11-11 01:47:16 +03:00
b734e538f4 started tile serialization 2019-11-10 19:52:01 +03:00
3251d00dac started tile serializing 2019-11-10 04:29:59 +03:00
f442dc6921 reflection goes out of the window 2019-11-10 01:24:45 +03:00
cb7718860a ui starting, menu screen, ingame help 2019-11-08 03:36:26 +03:00
anton.gurov
e9e6160f9e fixed lit thresholds 2019-11-07 13:30:37 +03:00
anton.gurov
284cdc5315 merge changes 2019-11-05 12:43:06 +03:00
anton.gurov
e9dec9ac0a resolve conflicts 2019-11-05 12:42:05 +03:00
f9ebcefc86 use gogues ecs, not working, needs rethinking 2019-11-04 19:07:16 +03:00
fd27dfd636 memleak fix 2019-11-04 16:30:06 +03:00
8c428838d6 slight fixes 2019-11-01 22:01:23 +03:00
17ef52a5cf fix supid viewport bug 2019-11-01 19:59:12 +03:00
1ac6ae4665 animation handling, screens, vp changes 2019-11-01 17:51:55 +03:00
c6c6b6254d fixes to viewport, config tuning 2019-11-01 15:03:52 +03:00
anton.gurov
fa3e3ee786 ready to ecs 2019-10-31 18:33:37 +03:00
anton.gurov
2bb7cae632 fix tile colors, mem constant 2019-10-31 16:38:29 +03:00
anton.gurov
1c44dd0885 memleak fixed, colordance on deque 2019-10-31 15:45:52 +03:00
anton.gurov
96d6818754 fond memleak, colordance broken 2019-10-31 15:08:09 +03:00
anton.gurov
c372670953 refactor level, getting to tiles 2019-10-31 14:01:54 +03:00
8dd242b242 colordance 2019-10-31 00:55:51 +03:00
anton.gurov
ffe658e90e decouple main loop attempt 2019-10-30 20:23:47 +03:00
anton.gurov
3958951cd5 precomputed shade algo, viewport basic render 2019-10-30 17:56:30 +03:00
184ac149ee viewport 2019-10-27 02:51:35 +03:00
0da505b01b upd methods 2019-10-27 01:30:57 +03:00
b8c8a65fa7 basic mapgen 2019-10-27 01:08:06 +03:00
ec9d3d9a73 slight refactor, gofmt 2019-10-26 23:32:32 +03:00
anton.gurov
ed5a425dab updates 2019-10-25 18:47:10 +03:00