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dc2e6ea2b5
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diagnostic tool fixes
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2024-04-22 13:52:17 +03:00 |
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thefish
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4f18b6db18
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fix indirection
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2022-10-18 08:34:53 +03:00 |
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thefish
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f52e235799
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fix flags loading
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2022-10-18 06:37:11 +03:00 |
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def43265de
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tests, load materials start
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2022-10-15 01:25:10 +03:00 |
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09bfa44c78
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physics test
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2022-10-14 13:38:24 +03:00 |
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thefish
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3886a05ce2
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# cmd/game/main.go
# delaunay_test.go
# engine/screens/devmenu.go
# go.mod
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2022-10-12 16:07:35 +03:00 |
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thefish
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20ba03c758
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body & combat primitives wip
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2022-10-12 15:50:38 +03:00 |
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76780d7936
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fix GetEntitiesWuthComponent, pickup logic fixed accordingly
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2020-09-25 01:13:26 +03:00 |
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9f3eaafa3f
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fix logger
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2020-09-25 00:45:45 +03:00 |
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d2b22f4760
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pick up in adjacent tiles, fix bulk check
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2020-09-24 23:47:36 +03:00 |
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anton.gurov
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25aad1c2f5
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some inventory improvements
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2019-11-19 17:25:24 +03:00 |
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0a6c642dc2
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rendering items, pick up, iventory re-make in progress to aloow item drop/wear/whatever
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2019-11-17 02:09:41 +03:00 |
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7e9f7686a9
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move to terrain render system
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2019-11-16 03:40:26 +03:00 |
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62f45b920f
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items
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2019-11-15 21:24:42 +03:00 |
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anton.gurov
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999f48afe9
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phase shifts, itemize
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2019-11-13 18:55:11 +03:00 |
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3251d00dac
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started tile serializing
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2019-11-10 04:29:59 +03:00 |
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