23 Commits

Author SHA1 Message Date
9f3eaafa3f fix logger 2020-09-25 00:45:45 +03:00
7e9f7686a9 move to terrain render system 2019-11-16 03:40:26 +03:00
3560be99a1 clean up slightly 2019-11-14 21:14:52 +03:00
04da543c30 delaunay mapgen 1st version 2019-11-13 23:03:16 +03:00
8b4844211b fix context 2019-11-13 02:59:58 +03:00
d7b24d5abc delaunay/mst working 2019-11-13 02:56:09 +03:00
anton.gurov
7837051e80 more checking rooms 2019-11-12 14:52:17 +03:00
anton.gurov
4bdb51d9e3 correct copying of prefabs 2019-11-12 13:59:19 +03:00
anton.gurov
c6d3997e6f dev menu 2019-11-12 12:48:36 +03:00
4b631142f7 prefabs broken 2019-11-11 03:13:37 +03:00
ef2577741f old connections working 2019-11-11 02:29:01 +03:00
e30aa33715 mapgen moving to delanay -> minimum spanning tree for rooms connection 2019-11-11 01:47:16 +03:00
f442dc6921 reflection goes out of the window 2019-11-10 01:24:45 +03:00
cb7718860a ui starting, menu screen, ingame help 2019-11-08 03:36:26 +03:00
8c428838d6 slight fixes 2019-11-01 22:01:23 +03:00
c6c6b6254d fixes to viewport, config tuning 2019-11-01 15:03:52 +03:00
anton.gurov
c372670953 refactor level, getting to tiles 2019-10-31 14:01:54 +03:00
8dd242b242 colordance 2019-10-31 00:55:51 +03:00
anton.gurov
ffe658e90e decouple main loop attempt 2019-10-30 20:23:47 +03:00
anton.gurov
3958951cd5 precomputed shade algo, viewport basic render 2019-10-30 17:56:30 +03:00
184ac149ee viewport 2019-10-27 02:51:35 +03:00
0da505b01b upd methods 2019-10-27 01:30:57 +03:00
b8c8a65fa7 basic mapgen 2019-10-27 01:08:06 +03:00