alchemyst/prefab_test.go

18 lines
267 B
Go

package alchemyst_go
import (
"lab.zaar.be/thefish/alchemyst-go/engine/gamemap"
"testing"
)
func TestPrefabLoad(t *testing.T) {
testFile, err := gamemap.LoadPrefabFile("./assets/prefabs/test.json")
if err!= nil {
t.Log(err)
t.Fail()
}
t.Log(testFile)
}