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9f3eaafa3f
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fix logger
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2020-09-25 00:45:45 +03:00 |
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6a37870bd2
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make context great again
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2019-11-14 22:28:58 +03:00 |
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d7b24d5abc
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delaunay/mst working
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2019-11-13 02:56:09 +03:00 |
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anton.gurov
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7837051e80
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more checking rooms
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2019-11-12 14:52:17 +03:00 |
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anton.gurov
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4bdb51d9e3
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correct copying of prefabs
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2019-11-12 13:59:19 +03:00 |
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anton.gurov
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c6d3997e6f
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dev menu
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2019-11-12 12:48:36 +03:00 |
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e30aa33715
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mapgen moving to delanay -> minimum spanning tree for rooms connection
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2019-11-11 01:47:16 +03:00 |
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anton.gurov
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e9e6160f9e
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fixed lit thresholds
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2019-11-07 13:30:37 +03:00 |
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anton.gurov
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284cdc5315
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merge changes
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2019-11-05 12:43:06 +03:00 |
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anton.gurov
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e9dec9ac0a
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resolve conflicts
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2019-11-05 12:42:05 +03:00 |
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f9ebcefc86
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use gogues ecs, not working, needs rethinking
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2019-11-04 19:07:16 +03:00 |
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fd27dfd636
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memleak fix
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2019-11-04 16:30:06 +03:00 |
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8c428838d6
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slight fixes
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2019-11-01 22:01:23 +03:00 |
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17ef52a5cf
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fix supid viewport bug
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2019-11-01 19:59:12 +03:00 |
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c6c6b6254d
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fixes to viewport, config tuning
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2019-11-01 15:03:52 +03:00 |
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anton.gurov
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fa3e3ee786
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ready to ecs
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2019-10-31 18:33:37 +03:00 |
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anton.gurov
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c372670953
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refactor level, getting to tiles
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2019-10-31 14:01:54 +03:00 |
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anton.gurov
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3958951cd5
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precomputed shade algo, viewport basic render
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2019-10-30 17:56:30 +03:00 |
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0da505b01b
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upd methods
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2019-10-27 01:30:57 +03:00 |
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b8c8a65fa7
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basic mapgen
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2019-10-27 01:08:06 +03:00 |
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ec9d3d9a73
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slight refactor, gofmt
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2019-10-26 23:32:32 +03:00 |
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anton.gurov
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ed5a425dab
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updates
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2019-10-25 18:47:10 +03:00 |
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