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d2b22f4760
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pick up in adjacent tiles, fix bulk check
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2020-09-24 23:47:36 +03:00 |
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0a6c642dc2
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rendering items, pick up, iventory re-make in progress to aloow item drop/wear/whatever
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2019-11-17 02:09:41 +03:00 |
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b3c7beec2b
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revert to normal
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2019-11-14 22:59:20 +03:00 |
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647e9ffab3
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crooked formulae
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2019-11-14 22:58:41 +03:00 |
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04da543c30
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delaunay mapgen 1st version
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2019-11-13 23:03:16 +03:00 |
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8b4c27216e
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cleaned up fixmes, tests passing
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2019-11-13 03:10:01 +03:00 |
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anton.gurov
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6197e3be8e
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dev menu, buffs
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2019-11-12 15:57:20 +03:00 |
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anton.gurov
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7837051e80
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more checking rooms
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2019-11-12 14:52:17 +03:00 |
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anton.gurov
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c22c4d890f
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bruteforce
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2019-11-08 18:05:19 +03:00 |
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anton.gurov
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e9e6160f9e
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fixed lit thresholds
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2019-11-07 13:30:37 +03:00 |
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8c428838d6
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slight fixes
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2019-11-01 22:01:23 +03:00 |
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17ef52a5cf
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fix supid viewport bug
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2019-11-01 19:59:12 +03:00 |
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anton.gurov
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cddc5fa70f
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precomputed shade wall lighting
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2019-10-31 16:30:12 +03:00 |
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anton.gurov
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c372670953
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refactor level, getting to tiles
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2019-10-31 14:01:54 +03:00 |
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8dd242b242
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colordance
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2019-10-31 00:55:51 +03:00 |
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anton.gurov
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3958951cd5
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precomputed shade algo, viewport basic render
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2019-10-30 17:56:30 +03:00 |
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