alchemyst/engine/fov/common.go
2019-10-30 17:56:30 +03:00

11 lines
249 B
Go

package fov
import (
"lab.zaar.be/thefish/alchemyst-go/engine/gamemap"
"lab.zaar.be/thefish/alchemyst-go/engine/types"
)
type Fov interface {
IsInFov(coords types.Coords) bool
ComputeFov(level *gamemap.Level, coords types.Coords, radius int)
}