package mob

import (
	"lab.zaar.be/thefish/alchemyst-go/engine/types"
	"reflect"
)

type Mob struct {
	*types.Appearance
	types.Coords
	BlocksPass bool
}

func (m *Mob) Render() {

}

func (mob Mob) TypeOf() reflect.Type {
	return reflect.TypeOf(mob)
}