package mainwindow

import (
	"fmt"
	"lab.zaar.be/thefish/alchemyst-go/engine/types"
	"lab.zaar.be/thefish/alchemyst-go/util"
	blt "lab.zaar.be/thefish/bearlibterminal"
)

type MainWindow struct {
	ctx    util.ClientCtx
	layers []types.Renderable
}

func Init(ctx util.ClientCtx) *MainWindow {
	ctx.Logger().Info().Msgf("Opening main window...")
	mw := MainWindow{ctx: ctx}
	mw.Open()
	return &mw
}

func (mw *MainWindow) Open() {
	config := mw.ctx.Config()
	blt.Open()
	//blt.Set("window: size=80x25, title="+config.Title+" v"+string(version)+"; font: ./fonts/Monaco-Linux.ttf, size=10")
	blt.Set(
		fmt.Sprintf(
			//"window: size=%dx%d, title='%s v%s'; font: ./resources/fonts-bitmap/ibmnew8x12.png, size=8x12;",
			"window: size=%dx%d, title='%s v%s'; font: %s, size=8x16;",
			//"window: size=%dx%d, title='%s v%s'",
			config.MainWindowSizeX,
			config.MainWindowSizeY,
			config.Title,
			config.Version,
			config.Font,
		),
	)
}

func (mw *MainWindow) Close() {
	mw.ctx.Logger().Info().Msg("Closing main window...")
	blt.Close()
}

func (mw *MainWindow) Render() {
	for _, l := range mw.layers {
		l.Render()
	}
}

func (mw *MainWindow) AddLayer(li types.Renderable) {
	mw.layers = append(mw.layers, li)
}