reflection goes out of the window
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@ -8,7 +8,7 @@ import (
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//fixme move to config
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var minRoomSize = 3
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var maxRoomSize = 22
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var maxrooms = 30
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var maxrooms = 50
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//fixme make closure to stack them
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func DefaultGen(l *gamemap.Level) (*gamemap.Level, []*gamemap.Room) {
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