fix logger
This commit is contained in:
@ -1,7 +1,6 @@
|
||||
package mapgens
|
||||
|
||||
import (
|
||||
"context"
|
||||
"lab.zaar.be/thefish/alchemyst-go/engine/gamemap"
|
||||
"lab.zaar.be/thefish/alchemyst-go/engine/types"
|
||||
"lab.zaar.be/thefish/alchemyst-go/util"
|
||||
@ -39,9 +38,9 @@ var fges = map[int]types.RectFill{
|
||||
},
|
||||
}
|
||||
|
||||
func GetRandomRoomList(ctx context.Context, rng *util.RNG, l *gamemap.Level, maxRooms, minRoomSize, maxRoomSize int, ) []gamemap.Room{
|
||||
func GetRandomRoomList(rng *util.RNG, l *gamemap.Level, maxRooms, minRoomSize, maxRoomSize int, ) []gamemap.Room{
|
||||
rooms := make([]gamemap.Room, 0)
|
||||
pfLoader := gamemap.NewPrefabLoader(ctx)
|
||||
pfLoader := gamemap.NewPrefabLoader()
|
||||
pfRooms := pfLoader.PrefabRoomsList()
|
||||
|
||||
var fillage types.RectFill
|
||||
@ -102,11 +101,12 @@ func GetRandomRoomList(ctx context.Context, rng *util.RNG, l *gamemap.Level, max
|
||||
return rooms
|
||||
}
|
||||
|
||||
func BlitToLevel (ctx context.Context, l *gamemap.Level, rooms[]gamemap.Room) {
|
||||
//fixme overlapping rooms
|
||||
func BlitToLevel (l *gamemap.Level, rooms[]gamemap.Room) {
|
||||
for _, room := range rooms {
|
||||
err := room.BlitToLevel(ctx, l)
|
||||
err := room.BlitToLevel(l)
|
||||
if err != nil {
|
||||
appctx.Logger(ctx).Err(err)
|
||||
appctx.Logger().Err(err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user