more checking rooms

This commit is contained in:
anton.gurov
2019-11-12 14:52:17 +03:00
parent 4bdb51d9e3
commit 7837051e80
13 changed files with 82 additions and 37 deletions

View File

@ -93,7 +93,7 @@ func (layer Layer) Print(x, y int, txt string) (w, h int) {
return w, h
}
func (layer Layer) PrintInside(rect *types.Rect, text string, alignment int) (width int, height int) {
func (layer Layer) PrintInside(rect types.Rect, text string, alignment int) (width int, height int) {
return blt.PrintExt(rect.X + 2, rect.Y + 2, rect.W - 4, rect.H - 4, alignment, text)
}
@ -105,7 +105,7 @@ func (layer *Layer) Decorate(f func(args ...interface{})) func(args ...interface
}
}
func (layer *Layer) ClearRect(r *types.Rect) {
func (layer *Layer) ClearRect(r types.Rect) {
prevLayer := int(blt.State(blt.TK_LAYER))
blt.Layer(layer.Idx)
blt.ClearArea(r.X, r.Y, r.W, r.H)

View File

@ -8,7 +8,7 @@ import (
)
type MainWindow struct {
*types.Rect
types.Rect
ctx util.ClientCtx
layers map[string]types.Renderable
}

View File

@ -38,12 +38,12 @@ var doubleBorder = types.RectFill{
}
type UiWindow struct {
*types.Rect
types.Rect
layer *Layer
fillage types.RectFill
}
func (layer *Layer) NewWindow(rect *types.Rect) *UiWindow {
func (layer *Layer) NewWindow(rect types.Rect) *UiWindow {
return &UiWindow{
Rect: rect,
layer: layer,

View File

@ -14,7 +14,7 @@ import (
var NotInViewError = errors.New("not in ViewPort")
type ViewPort struct {
*types.Rect
types.Rect
cameraCoords types.Coords
layer *Layer
Fov fov.Fov
@ -27,7 +27,7 @@ func NewViewPort(x, y, w, h int, layer *Layer) *ViewPort {
computedFov := precomputed_shade.NewPrecomputedShade(15)
computedFov.Init()
vp := ViewPort{
Rect: &types.Rect{x, y, w, h},
Rect: types.Rect{x, y, w, h},
layer: layer,
Fov: computedFov,
}