clean up slightly

This commit is contained in:
2019-11-14 21:14:52 +03:00
parent 0f367eaf96
commit 3560be99a1
10 changed files with 299 additions and 412 deletions

View File

@ -5,7 +5,7 @@ import (
"github.com/rs/zerolog/log"
"lab.zaar.be/thefish/alchemyst-go/engine/ecs"
"lab.zaar.be/thefish/alchemyst-go/engine/gamemap"
"lab.zaar.be/thefish/alchemyst-go/engine/gamemap/mapgens/delaunaymst"
"lab.zaar.be/thefish/alchemyst-go/engine/gamemap/mapgens"
"lab.zaar.be/thefish/alchemyst-go/engine/gamestate"
"lab.zaar.be/thefish/alchemyst-go/engine/mob"
"lab.zaar.be/thefish/alchemyst-go/engine/mob/movement"
@ -71,7 +71,7 @@ func main() {
//fixme set up (load / generate) level - move to game / enter or title / exit
//level, rooms := _default.DefaultGen(mainCtx, gamemap.NewLevel(mainCtx, "test", 1))
level, rooms := delaunaymst.DelaunayMstGen(mainCtx, gamemap.NewLevel(mainCtx, "test", 1))
level, rooms := mapgens.DelaunayMstGen(mainCtx, gamemap.NewLevel(mainCtx, "test", 1))
State.Level = level
sidebarWidth := 0