fix supid viewport bug
This commit is contained in:
@ -42,7 +42,7 @@ func (ts *GameScreen) HandleInput(input string) {
|
||||
ts.state.Player.Walk(-1, 1)
|
||||
break
|
||||
case "n", "3":
|
||||
ts.state.Player.Walk(-1, 3)
|
||||
ts.state.Player.Walk(1, 1)
|
||||
break
|
||||
default:
|
||||
ts.mw.GetLayer("base").ClearArea(0, 3, 40, 1)
|
||||
|
Reference in New Issue
Block a user