terrain animation broken, mobs rendering right

This commit is contained in:
2019-11-16 04:31:57 +03:00
parent 7e9f7686a9
commit 0d8649498c
6 changed files with 128 additions and 139 deletions

View File

@ -81,7 +81,6 @@ func main() {
//Set up viewport
vp := mainwindow.NewViewPort(sidebarWidth, 0, (mw.W - sidebarWidth), (mw.H - 0), mw.GetLayer("base"))
go vp.Listen(State)
//set up controller