terrain animation broken, mobs rendering right
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@ -81,7 +81,6 @@ func main() {
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//Set up viewport
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vp := mainwindow.NewViewPort(sidebarWidth, 0, (mw.W - sidebarWidth), (mw.H - 0), mw.GetLayer("base"))
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go vp.Listen(State)
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//set up controller
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